Setting the record straight on Visual Studio 2008 and Game Studio...
Sunday, May 11 2008
Stephen "Righteous Tool" Styrchak has a great blog called "BadCorporateLogo". Stephen writes about all sorts of things related to the nuances of XNA Game Studio development using VIsual Studio. In a post he made on Friday, Stephen opens up the kimono and gives you all the details about why VS2008 and GS 2.0 didn't get integrated. It's a great read, giving you some insight into the inner workings of the XNA Game Studio team as well.
